KoBeWi / Metroidvania-System
General-purpose framework for creating metroidvania games in Godot.
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General-purpose framework for creating metroidvania games in Godot.
Immersive Sim Template Project for GODOT 4
Template for new Godot games. Handles main menu, options menu, credits, and config files.
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
Demonstration and Template Projects
Quake .map support for Godot 4.2
💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.
A powerful nonlinear dialogue system for Godot
An application in early development for creating simple vector graphics. Built in Godot.
The open-source Roblox & UEFN alternative giving you freedom to own what you create. An all-in-one, real-time, collaborative game development platform built on Godot.
Quake .map support for Godot 4.2
HeightMap terrain for Godot implemented in GDScript
Modular Character Controller for Godot 4. Includes FPS version with headbob and camera movement. (Walk, Crouch, Sprint, Swim and Fly Mode).